Session Report – Sunday Gaming in Sherwood

I scheduled a fairly impromptu afternoon of gaming at my house this Sunday –
Doug and Mimi joined us, fresh from their trip to the Gathering of Friends in
Columbus, as did Kevin Graham.

Games Played: Goldland, Amun Re, Bohn Hansa, King Lui

Goldland

Played By: Chris B. Matthew B. Jacob B.

Game Length: 60 min.

Jacob, Matthew and I decided to give Goldland a try while we waited for our
guests to arrive. This is one of the nicest looking games I’ve seen to date.
Very high quality cardboard cutouts, solid wooden pieces, and fantastic
artwork. This just arrived on Saturday and only had the German rules so I went
to the ‘geek and printed the very well done English
version
.

Matthew’s strategy was to get to the “goal” square as quickly as possible, get
his amulet, and take the pool of reserve gold. Jacob spent his time finishing
as many adventures as he could, then working his way to the amulet. I never
quite made it to the goal to get my amulet, but focused exclusively on
finishing adventures. On the second-to-last turn, I managed to steal an
adventure token away from Jacob, which put me in the lead for good. My initial
rating is 8 – especially since it will be easy to get the kids to play this
one again.

Winner(s): Chris B.

Finish: 1-Chris B. 2-Jacob B. 3-Matthew B.

Amun Re

Doug and Julie at Amun Re.

Played By: Chris B. Julie B. Doug W. Mimi W. Kevin G.

Game Length: 120 min.

This was a first play for all but Doug and Mimi, who had played this recently
at the Gathering of Friends in Columbus. I had specifically requested Doug to
bring this one. Julie decided to join us.

Wow – lots of choices to make in this game, and I can’t comment too much on
strategy – if you want that, talk to Julie since she smoked us! In the first
era, she focused on getting many farmers and managed to remain pharoah each
round. In the second era, she built pyramids like crazy and ran way with the
victory.

I want to play this a few more times before I consider purchasing it. Given
the choice between this and Puerto Rico, I think I would choose PR.

Winner(s): Julie B.

Finish: 1-Julie B. (48) 2-Doug W. (41) 3-Chris B. (40) 4-Mimi W. (39) 5-Kevin
G. (37)

Bohn Hansa (Bean Trader)

Matthew getting ready to play Bean Trader.

Played By: Chris B. Matthew B. Doug W. Mimi W. Kevin G.

Game Length: 90 min.

Kevin was eager to try this trading game, based loosely on the popular card
game Bohnanza. Matthew decided to join us. This was a bit challenging for him,
though afterwards he said he loved it (though not as much as Goldland). My
strategy wasn’t too involved – finish as many of my contracts as I could,
trading as necessary along the way. I had a few fortunate “invitations” that
brought me closer to my target cities, and managed to win the game. I’d like
to think there’s more to this game than that, but I don’t think there is. I’ll
give this one a 6 – I’d play it if offered, but won’t seek it out.

Winner(s): Chris B.

King Lui

Played By: Chris B. Doug W. Mimi W. Kevin G.

Game Length: 30 min.

We played this very light card game as a closer. The deck contains cards
representing dishes of a king’s feast (ham, wine, turkey, etc.). Each turn, 8
cards from the deck are laid out in front of the players. In turn, a player
chooses one of the dishes to add to his collection (there may be multiples).
Any cards not taken go to the king’s table. At the end of the game, you get
points for each card of a particular dish – the points per card being the
total number that the king holds. So, if you hold 3 wine cards in your hand
and the king ends up with 5 on his table, you would get 15 points.

The catch is this: if you have more cards than the king, you don’t get any
points for that dish. There is also the dragon cards, which you can play to
eat some (two cards) of a particular dish from the king’s table. This is how
you can mess with your neighbor.

Fun game – suspect my kids would like it. I’ll give it a 7 – comparable to
other lighter fare like Fluxx.

Winner(s): Chris B., Doug W.

Session Report generated by GameTracker ((C)Goldraven 2002)

Session Report – Sunday in Sherwood, OR

I hosted my first open gaming event on Sunday, April 13, at my home in
Sherwood, OR. We had a great turnout, we three folks I’ve gamed with before
(Ken, Brandon, and Kevin) and three newcomers (Matt, Jeremy, and Elliott)
joining the fray. I’ll do this again sometime in May, so let me
know
if you’d like to be on my notification
list.

Attendees: Chris Brooks, Ken Rude, Brandon Rude, Jacob Brooks, Matthew Brooks, Julie Brooks, Kevin Graham, Jeremy Hauss, Matt Riley, Elliott Mitchell

Games Played: Carcassonne – Builders and Traders, Apples to Apples, Settlers of Catan, Drakon, Piratenbucht, Wyatt Earp, Landlord

Carcassonne – Builders and Traders

Played By: Chris B. Jacob B. Matthew B. Julie B. Kevin G. Jeremy H.

Game Length: 60 min.

This was everyone’s first time playing the new Builders and Traders expansion
for Carcassonne. We played with The Expansion as well (helpful since we had 6
players). This was a light game given the variance in age and experience in
the group.

Builders and Traders adds a great new mechanic which creates a sort of “co-
opetition” – there’s now an incentive to finish certain buildings that supply
trade goods. No longer is it a no-brainer to ensure your opponent’s buildings
remain incomplete. If there are special tiles in the building for trade goods,
if you finish the building you get those goods. The player with the most of a
particular good at the end of the game gets 10 bonus points.

There are 2 new “meeples” in the game: Pig (we call him “piggle”) and Builder.
The Pig is placed like a farmer, but doesn’t score points on his own –
instead, he increases the value of each of the cities supplied by your farmers
in the pig’s region. The builder is placed on either a road or a building, and
when you extend the builder’s road or city, you get to take an extra tile and
place it.

In this game, I got over-committed to one particularly large city with a
cathedral that I ultimately had no hope of finishing. I finished second-to-
last, barely edging out my 6 year old son. Jeremy, clearly a seasoned
Carcassonne player, played a disciplined game and scored some bonuses for
trade goods. He won by a good margin.

Winner(s): Jeremy H.

Apples to Apples

Played By: Chris B. Jacob B. Matthew B. Julie B. Kevin G. Jeremy H. Matt R.
Elliott M.

Game Length: 45 min.

Since the bulk of the group had arrived (minus Ken and Brandon), we decided to
play a round of Apples to Apples “by the book”. i say by the book because
within the family we usually don’t play with the timing rules. I’ve found
that, particularly with large groups, the timing rule (last card played
doesn’t count) really speeds the game along. This was a fun game – great way
to get to know the new guys (Matt, Jeremy, Elliott), but I was ready to move
on to something a bit meatier.

Winner(s): Matt R.

Settlers of Catan – Cities and Knights

Played By: Brandon R. Jacob B. Matthew B.

Game Length: 60 min.

The Jacob and Matthew decided to teach Brandon how to play the Cities and
Knights expansion to Settlers. Needless to say, a 6 and 8 year old explaining
this non-trivial expansion to a 12 year old was a bit tough, but they got
through a few rounds. They tired after several rounds and decided to go play
computer games.

Winner(s):

Finish: Brandon R. Jacob B. Matthew B.

Drakon

Played By: Chris B. Ken R. Kevin G. Jeremy H. Matt R. Elliott M.

Game Length: 90 min.

Everyone wanted to stay together for our next game, so we had limited choices
for 6 players. I had seen Drakon played when I was at the WizKids store in
Redmond and thought it looked interesting, so we gave this a whirl.

Drakon is a dungeon-crawling game that reminded me of Zombies, though it does
have a bit more depth. There’s a degree of strategy, but not enough to keep me
interested. Testament to that is the fact that I had to go to the restroom,
and my opponents were able to play my last two turns for me (I ended up
winning). I’d play it again if forced, but don’t think I’ll be buying it
anytime soon.

Winner(s): Chris B.

Piratenbucht

Played By: Ken R. Kevin G. Jeremy H. Elliott M.

Game Length: 90 min.

This was the first play of my new copy of Piratenbucht – unfortunately I
didn’t get to play! I spent about 15 minutes explaining the rules, showing off
my english language tavern cards, then set them on their way. There was some
rule confusion at times, but they found their way through it and had a great
game. Ken came from behind in the last round to win the game. They played the
semi-random Blackbeard variant, where he moves either 1 or 2 islands forward
each turn after players have chosen their island.

Winner(s): Ken R.

Wyatt Earp

Played By: Chris B. Julie B. Matt R.

Game Length: 45 min.

I love this card game! I first played it with Andy Christensen up in Bellevue
WA and had recently bought a copy for myself. Julie, Matt, and I only had time
for 1 hand since Matt had to get going. I think Julie and Matt enjoyed the
game.

Wyatt Earp is a rummy-style card game with a Western theme. Melds represent
your efforts to capture an outlaw like Billy the Kid, Jesse James, etc. Turns
out we were not exactly playing by the rules (we forgot that you can only play
one sheriff card per turn and that each outlaw starts with a $1000 reward).

Winner(s):

Finish: Chris B. Julie B. Matt R.

Landlord

Played By: Chris B. Ken R. Kevin G. Elliott M.

Game Length: 60 min.

Kevin introduced us to this light closer – interesting theme, since I just got
out of the landlord business myself. The opportunity to get revenge on tenants
was mighty inviting.

The game was mildly enjoyable – I’m fairly certain that Kevin won, but I can’t
quite remember.

Winner(s): Kevin G.

Face 2 Face Games and Lawrence Whalen

I was in Providence, RI last week for a business trip, and had a few hours
after my meeting before I had to head to the airport. I did a Google search
for game stores near my hotel in downtown Providence, and discovered The
Gamekeeper (unrelated to the Hasbro/WOTC/Game Keeper).

I immediately started talking to the friendly owner, Lawrence Whalen, who gave
some good recommendations on games to buy for a friend who’s birthday was
coming up (Age of
Steam
and
Carcassonne: Hunters and
Gatherers
). Walking
around his small store, I got a bit curious since I saw a nice computer setup
with dual monitors, and I noticed that he was running Adobe Photoshop with
some artwork. Turns out that Lawrence doesn’t just run a game shop, he also
has a game company: Face 2 Face Games. Their
first major project is a re-release of the Sid Sackson Classic I’m the Boss. I personally haven’t played the original, but it looks like a good family
game that might have some mass-market appeal.

Strange Bug in ASP.NET Sample SOAP request/response generation

I encountered a strange bug in how ASP.NET generates sample SOAP
request/responses in .NET 1.1 (this may be the case on 1.0 as well – haven’t
tested). Take a look at this very simple web service, that includes a header:

using System.Web.Services;
using System.Web.Services.Protocols;
using System.Xml.Serialization;
namespace TestHeaderWS {
    public class MyHeaderType: SoapHeader {
        public System.Xml.XmlElement AnyThing;
    }
    public class TestHeaderService: System.Web.Services.WebService { [WebMethod][SoapHeader("MyHeader")][
        return: XmlElementAttribute(Namespace = "")] public string DoSomething() {
            return null;
        }
        public MyHeaderType MyHeader;
    }
}

Now point your browser to http://localhost/TestHeaderWS/TestHeaderService.asm
x
, select the
DoSomething operation, and take a look at the sample SOAP request displayed.
You should see something like this:

<?xml version="1.0" encoding="utf-8"?>
<soap:Envelope xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/">
    <soap:Header>
        <MyHeaderType xmlns="http://tempuri.org/">
            <AnyThing>
                <DoSomethingResult xmlns="">
                    <string>string</string>
                    <string>string</string>
                </DoSomethingResult>
                <string xmlns="">string</string>
            </AnyThing>
        </MyHeaderType>
    </soap:Header>
    <soap:Body>
        <DoSomething xmlns="http://tempuri.org/"/>
    </soap:Body>
</soap:Envelope>

Notice how messed up the sample response is – for some reason, it is embedding
what actually is the result XML (DoSomethingResult) in the header. There are
two triggers to cause this bug (fyi, the service appears to actually work
properly, so this isn’t a big deal).

  1. There needs to be a header with generic XmlElement member.
  2. There needs to be a return: attribute on the operation that has an empty (“”) namespace qualifier. Change this namespace to “foo”, and you’ll see the proper sample response. Strange.

Spring Camping at Devils Lake

We took the short trip to Lincoln City, OR this
weekend for some yurt camping at
Devils Lake. Tent camping in
the spring in Oregon is always a risk (unless you like lying in mud), so
rather than stay home we’ve started exploring the various state parks that
offer yurts
. Hardly roughing
it, but we still cook outside, make s’mores by the campfire, and explore the
waterways in our canoe. I also took some pictures
with my new Nikon Coolpix 2500 digital camera.

Devils Lake was much more interesting than I expected. The fishing was great –
we landed 6 decent size hatchery rainbows (all catch and release with the
exception of one poor guy that didn’t survive a hook swallow – we gave him to
our camping neighbors).